Campaign |
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AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D GW - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
The Sidhe nobility are powerful mages. They have concentrated their powers on the calling of lighting from an otherwise clear sky, and their dancing among the lightning is what gave them their name of raindancers. Alas, the young and brash noblemen are uninterested in study, and more likely to go practice their swordplay than their magic. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
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Advances to: | |
Cost: | 22 |
HP: | 32 |
Movement: | 6 |
XP: | 48 |
Level: | 1 |
Alignment: | chaotic |
ID | Wild Elf Raindancer |
Abilities: |
sword blade | 5 - 3 melee | ||
lightning energy | 6 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | - | 100% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 1 | 60% |
Frozen | 2 | 40% |
Hills | 2 | 50% |
Impassable | 100 | 100% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 100 | 100% |